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Kim Young-il et al.: Metaverse Textbook Using Unity

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Description

Anyone can easily create virtual content by understanding the world of the incoming desktop, the metabus, and working on the United States coding. From online games to platform services, from the Unity Learning for the Earth's Day, to the AI, we're introducing a variety of examples of how virtual content and augmented reality are implemented. I'm able to code myself, create an object in virtual space, and develop my own metabus content. The three-step learning structure to give you the benefit of this book, and the Unity of the project for the basic entrance to the #2 metabus and the exercise of the environment, the AI from VR to the GM, which is the A.R.

Korean title: 유니티를 활용한 메타버스 교과서

Korean author: 김영일 외

Korean publisher: 길벗캠퍼스

ISBN-13: 9791140702695

Reviews

5.0
Based on 1 review
PE********
September 21, 2024

It's explained in detail to mexico and tetra-dro-dural and Unity to try to do some practice.

김영일 외: 유니티를 활용한 메타버스 교과서
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