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Kim Yeon-hee et al.: Digital Play in the Classroom: The More You Know, the More Fun It Is

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From South Korea
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Description

For children digital, online, is no longer a luxury but a necessity to help them grow and develop through their primary digital play. A live field-based classroom of teachers and parents who are not used to digital play, who can easily access and understand and use it. We live in a time of digital conversion. Adult life, as well as childhood, is also a difficult situation to think about by separating digital technology. This change is calling for future-based educational innovation of objects that should be living in a changed world at the child's school, and it also presents a challenge to teachers who are the active actors of education. From 2021 to 2022, the school's joint in education’s courses trial kindergarten was selected to provide a book with the results of running a future demonstration school on the subject of “AI and Online Contensing Children’s Center. The book has been written about the development of digital play in child capital, as well as the development and development of play in the future curriculum, through the meeting of play-based games with play-in-games and digital encounters, and the development in the process of playing in the course of infants who go around and over and over plug and unplug. The theories and actual examples of digital-based play support in this book will actually help the teachers and mothers in child education to enhance their digital capabilities. Enter the author.

Korean title: 알수록 재미있는 교실 속 디지털 놀이

Korean author: 김연희 외

Korean publisher: 교육과실천

ISBN-13: 9791191724264

Reviews

5.0
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KY****
May 22, 2023

The play is also unplugged, and the creativity of children is maximized! We should be aware of excessive exposure to the electronic device. What's the play? The person who thought it was "Helmquoi;" it was me! I feel that I should be different now. But how do you play with digital technology? "The more you know, the more fun the classroom's digital games are, the answer to "How digital technology mixes with childhood and play center.". First of all, why we should maintain the teaching of the

김연희 외: 알수록 재미있는 교실 속 디지털 놀이
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