Kim Soo-young: Game Background Concept Art Technical Book
This book approaches the production flow of background concept design for games in general, not just online games, in a way that is easy for anyone to understand. Through realistic tutorials, it covers comprehensive content regarding the entire production process in detail, enabling readers to acquire the basic skills required of an art director. Parts 01 through 03 cover essential Photoshop options and explanations of related tools, while Part 04 describes methods for creating the most basic elements necessary for game background concept art, marking the beginning of full-scale game background work. Parts 05 and 06 organize methods for creating essential components of game backgrounds, such as fields, towns, castles, and dungeons. In particular, Part 06 is based on the author's own work, allowing readers to apply the concepts directly to their own projects.
Korean title: 게임 배경 원화 테크니컬 북
Korean author: 김수영
Korean publisher: 성안당
ISBN-13: 9788931556759












