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Kim Hyun: 3ds Max Game Character Design (2024)

$50.00USD
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Description

It focused on the production of a character in the game using 3dstix, and the 3D graphic type, not to mention the basic features of 3dStatti, but it allowed you to learn everything you needed to learn before you went to the next level. We didn't just start with 3dst, we started with a simple object, and we decided to make sure that we could learn all the features we needed. For one thing, through the various examples and practice of Part I, it's easy to understand the basic principles of modeling, and texting, each stage of the character making of a game. Part II, as a designer, can actually model characters in direct game development pipelines, text them in a 34-year-old, implement animations and render the final outcome. I've had a long experience and a special experience in college courses, and I'm going to go through it with the best of hands, and then I'll go through the next few minutes, and just take a look at the problems that anyone can experience and see when they're doing it. If you look at it with your own, even though it's difficult and challenging, you can actually take a first step as a 3D game graphics designer.

Korean title: 3ds Max 게임 캐릭터 디자인(2024)

Korean author: 김현

Korean publisher: 프리렉

ISBN-13: 9788965403807

Reviews

5.0
Based on 1 review
HA***************
August 28, 2025

Good. Max, too.

김현: 3ds Max 게임 캐릭터 디자인(2024)
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