Reviews
A fun textbook arrived at our house recently, and as soon as it got here, the kids were the most interested in it... "What is this?" they asked. They said the front cover was so cute. It covers everything from the basic structure and knowledge of Entry to learning blocks in a fun way through game examples. They really enjoyed it because they could download the examples and follow along while looking at the textbook. It doesn't stop there; there is a review section at the end of every example. I
For friends who say coding is boring, I really like the story that integrates games to make it easy, substantial, and fun. By following the five examples, you acquire coding knowledge and can easily understand Entry's basic blocks. With just one textbook, the Entry Game Challenge with Coding Friends, you can finish studying Entry...!!! I hope many more fun textbooks like this are released.
The book has a very simple overall structure, consisting of "What is Entry?" and five games created using Entry. In the first chapter, you learn about Entry's basic concepts and structure, and then you can immediately move on to simple practice examples. After diligently practicing the examples, you can move straight into the actual projects. You can do it without difficulty by downloading from the Youngjin.com website, loading the completed versions and example files, and following along. It
Coding is taught in many elementary schools, and there are even coding toys featuring famous characters like Pororo to help young children easily get started. However, coding often feels difficult and complicated to me. I wanted to teach my child, but it felt too daunting, which is why this book really caught my eye. It is called 'Entry Game Challenge.' It seems there isn't a single child who dislikes games. It is no exaggeration to say that everyone loves them, so isn't the idea of creating
I have heard that a coding craze is sweeping through elementary school students these days. I knew that times were changing, but I had only vaguely heard about "coding" and had no way of knowing what it actually entailed. Then I discovered this book. As someone who remembers the moments when computers and mobile phones were first introduced, I felt that learning to code would become an essential course in the future. That is why I picked up this book, and I felt incredibly fortunate to have
You can enjoy learning coding on the Entry website. By simply following the "Entry Game Challenge" step-by-step, you can create and enjoy your own games. The difficulty level ranges from simple rotations to missions involving calculations and complex conditions; it is fascinating and fun to see the code execute exactly as you have commanded when the values you set are run in the Entry program. It allows you to organize your thought process, and while visualizing the movement of objects can be
Have you ever heard of coding? I heard about it for the first time and only recently learned about it. It is a subject that didn't exist in my time. I knew that subjects or types of classes change with every passing generation. Back when I was in elementary school, we had subjects like "Wise Living" and "Proper Living"; since it was a time before computers, there wasn't a single bit of "coding" in it. I wonder if this is exactly what a generation gap or cultural gap is. Since having a child,
I purchased this because my child is very interested in coding. Being able to create games while learning creates a synergistic effect that helps my child learn coding naturally. Above all, making games is really fun. The content isn't overwhelming and is tailored to a child's level, so I think I made the right choice.
Jiranjigyo Edu Lab: Entry Game Challenge
This is a domestic software education platform. Anyone can learn easily and enjoyably, and you can easily program using blocks or text formats with familiar everyday language. Learn Entry in a fun way by solving missions through five games! In this book, you can learn Entry block features in an entertaining way by creating popular games, such as mazes and cars, yourself alongside Coding Friends characters. In the learning points, you can practice the Entry block packages and assembly methods used in the projects, and master basic Entry functions through follow-along exercises. Additionally, the book is structured to allow you to complete various missions—including smart, text, and blanks—to create a single game project. You can check the model answer on the page following a mission, and hint blocks are provided according to the mission's difficulty level. Each chapter summarizes the content learned and introduces the latest IT technologies used in real-world applications, along with interesting coding quizzes designed to improve coding skills. You can build your coding proficiency through various missions of varying difficulty levels and enhance your problem-solving abilities by solving missions on your own.
Korean title: 엔트리 게임 챌린지
Korean author: 지란지교에듀랩
Korean publisher: 영진닷컴
ISBN-13: 9788931461787
Reviews
A fun textbook arrived at our house recently, and as soon as it got here, the kids were the most interested in it... "What is this?" they asked. They said the front cover was so cute. It covers everything from the basic structure and knowledge of Entry to learning blocks in a fun way through game examples. They really enjoyed it because they could download the examples and follow along while looking at the textbook. It doesn't stop there; there is a review section at the end of every example. I
For friends who say coding is boring, I really like the story that integrates games to make it easy, substantial, and fun. By following the five examples, you acquire coding knowledge and can easily understand Entry's basic blocks. With just one textbook, the Entry Game Challenge with Coding Friends, you can finish studying Entry...!!! I hope many more fun textbooks like this are released.
The book has a very simple overall structure, consisting of "What is Entry?" and five games created using Entry. In the first chapter, you learn about Entry's basic concepts and structure, and then you can immediately move on to simple practice examples. After diligently practicing the examples, you can move straight into the actual projects. You can do it without difficulty by downloading from the Youngjin.com website, loading the completed versions and example files, and following along. It
Coding is taught in many elementary schools, and there are even coding toys featuring famous characters like Pororo to help young children easily get started. However, coding often feels difficult and complicated to me. I wanted to teach my child, but it felt too daunting, which is why this book really caught my eye. It is called 'Entry Game Challenge.' It seems there isn't a single child who dislikes games. It is no exaggeration to say that everyone loves them, so isn't the idea of creating
I have heard that a coding craze is sweeping through elementary school students these days. I knew that times were changing, but I had only vaguely heard about "coding" and had no way of knowing what it actually entailed. Then I discovered this book. As someone who remembers the moments when computers and mobile phones were first introduced, I felt that learning to code would become an essential course in the future. That is why I picked up this book, and I felt incredibly fortunate to have
You can enjoy learning coding on the Entry website. By simply following the "Entry Game Challenge" step-by-step, you can create and enjoy your own games. The difficulty level ranges from simple rotations to missions involving calculations and complex conditions; it is fascinating and fun to see the code execute exactly as you have commanded when the values you set are run in the Entry program. It allows you to organize your thought process, and while visualizing the movement of objects can be
Have you ever heard of coding? I heard about it for the first time and only recently learned about it. It is a subject that didn't exist in my time. I knew that subjects or types of classes change with every passing generation. Back when I was in elementary school, we had subjects like "Wise Living" and "Proper Living"; since it was a time before computers, there wasn't a single bit of "coding" in it. I wonder if this is exactly what a generation gap or cultural gap is. Since having a child,
I purchased this because my child is very interested in coding. Being able to create games while learning creates a synergistic effect that helps my child learn coding naturally. Above all, making games is really fun. The content isn't overwhelming and is tailored to a child's level, so I think I made the right choice.












