Ha Young-min: Rhino 6: Product Design Using Rhino 6
This book is a modeling example of a product that we use in our real life, and it's designed to learn how to do it relatively easily and not complicated. If you follow the example in a book, you can try to get my imagination into 3D2 and print it out and make it something you can touch. The beginning of the book was a basic concept of the urb, the non-munition of the MlRB, and a description of the menu and screen components, and an explanation of the new addition in the Lino Six version. We've been able to get used to the use of commands through early-class example practice and make it possible to apply a lot of features, and we've described how to solve problems that occur during the course of the middle-aged process. And finally, we end with advanced exampleing and related. I tried to make it easy for you to learn effectively from a more intelligent beginner, but if there's anything that doesn't make sense to you, ask him about his email and his Neverr cafe. Finally, I hope this book will continue to develop with the opinions and suggestions of its readers. I hope you enjoy rino 6 with all the people who start 3D300ing eagerly hoping that it will help.
Korean title: Rhino 6: 라이노 6를 이용한 제품 디자인
Korean author: 하영민
Korean publisher: 메카피아
ISBN-13: 9791162480595












