Reviews
I am a planner working in the field for about four years. It is interesting to see you share your experiences in the [Planner's Stories] sections throughout the chapters. I received it last night and haven't been able to read it all yet, but I plan to read it thoroughly over the weekend, and I am sure this will be an opportunity for me to grow to the next level. Thank you for publishing such a great book.
Choi Ju-hong: Everything about mobile game planning
There are many subfields within game design: scenario, content, combat, systems, level design, and economic planning. This book covers what a planner does in each field and how to enhance their planning skills. Furthermore, it explains the game development process from a planner's perspective, but goes beyond that to provide a glimpse into practical real-world development cases. This book contains "everything about game design."
Korean title: 모바일 게임 기획의 모든 것
Korean author: 최주홍
Korean publisher: 영진닷컴
ISBN-13: 9788931461657
Reviews
I am a planner working in the field for about four years. It is interesting to see you share your experiences in the [Planner's Stories] sections throughout the chapters. I received it last night and haven't been able to read it all yet, but I plan to read it thoroughly over the weekend, and I am sure this will be an opportunity for me to grow to the next level. Thank you for publishing such a great book.












