Reviews
The book is very helpful, but the translation is uneven. Although the subject is difficult, I have to reinterpret the Korean once more, which is a hassle. I also seriously doubt the translator's understanding of the software.
It may be a little difficult to understand from the book description alone.
The book's content is not easy.
Bryce Brenla Ramos: Unreal Engine 5 Shaders and Effects 2/e
This book is for people who want to learn how to make shaders and effects with Unreal Engine 5 for their own projects or games. It explains Unreal material nodes and teaches not only how to create and apply specific shaders, but also how to reuse them to develop new effects. It also teaches ways to optimize materials used in projects.
Korean title: 언리얼 엔진 5 셰이더와 이펙트 2/e
Korean author: 브라이스 브렌라 라모스
Korean publisher: 에이콘출판
ISBN-13: 9791161758473
Reviews
The book is very helpful, but the translation is uneven. Although the subject is difficult, I have to reinterpret the Korean once more, which is a hassle. I also seriously doubt the translator's understanding of the software.
It may be a little difficult to understand from the book description alone.
The book's content is not easy.












